Emerging technologies like multi-touch, Virtual Reality (VR), Extended Reality (XR), and haptics are propelling us toward the next generation in human-computer interactions.
- The game, Pokémon Go, brought a seismic shift in the way users interact with mobile devices, extending it from touchscreen to the real world.
- Snapchat Filters and Facebook 360 changed how users interact with photography and videos.
- Immersive technologies like VR transformed how medical students learn and practice surgery.
With technologies going beyond the touchscreen, how do you design user experiences that immerse users into a new reality?
Developed by New York University’s Tandon School of Engineering, in association with RLab, this course will help you develop the common design language, heuristics, and values that will enable you to build engaging user experiences.
WHO IS THIS COURSE FOR?
This course is designed to provide executives who oversee product development and/or make product design decisions with a solid understanding of the considerations for this new era of interfaces and UX. Others who may benefit include product managers, designers and UX professionals, as well as individuals with a keen interest in emerging digital interfaces.